EXPLODING ORE MOD

MINECRAFT MOD

Explosion Power

How the mod determines the power of the explosion.

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Explosion Power

The explosion power is determined by a few factors

First its given a random number (RN) then mutiplied by a fixed number (FN) then the difficulty level (DV) is added to the power of the explosion.


Variable = [ (RN) x (FN) + (DV) ]


Random Number (RN)

Random numbers range from 0 to 1 and can be anywhere between those valuse such as 0.555 and so on.


Fixed Numbers (FN)

Fixed numbers are based on what tool is used the more expensive tools will have a less chance to explode.


Surface World Fixed Numbers


  • Wood/Gold (harvest level 0) : 5
  • Stone (harvest level 1) : 4
  • Iron (harvest level 2) : 3
  • Diamond (harvest level 3) : 2
  • Modded (harvest level 4+) : 1


Custom World Fixed Numbers


  • Wood/Gold (harvest level 0) : 5
  • Stone (harvest level 1) : 4
  • Iron (harvest level 2) : 3
  • Diamond (harvest level 3) : 2
  • Modded (harvest level 4+) : 1


End World Fixed Numbers


  • Wood/Gold (harvest level 0) : 6
  • Stone (harvest level 1) : 5
  • Iron (harvest level 2) : 4
  • Diamond (harvest level 3) : 3
  • Modded (harvest level 4+) : 2


Nether World Fixed Numbers


  • Wood/Gold (harvest level 0) : 7
  • Stone (harvest level 1) : 6
  • Iron (harvest level 2) : 5
  • Diamond (harvest level 3) : 4
  • Modded (harvest level 4+) : 3


Difficulty Values (DV)

Difficulty values are based on the difficulty the world is set to, harder difficulty levels have higher difficulty values.


  • Peaceful : 0
  • Easy : 3
  • Normal : 5
  • Hard : 7


Future Plans

No future plans are made for this at this time.


Changes

1.1.0

  • Added power mechanics.

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