Cubik Studio Tutorials For MCreator
Updated: Sep 19, 2019
So far I have good feedback on the series for Cubik Studio. I thought I would just list publicly what my plans are for the tutorial series in proper order.
Introduction to the Program
Explains a bit how to use the program and what we will be doing in the series.
Program Settings and Workspace
Shows how to set up your workspace for Cubik Studio for easy saving, exporting and more.
Creating Meshes for Minecraft
This will be focusing on meshes and some basic controls hot to move them around.
Advanced Controls for Meshes
This will show you the more advanced controls on how to flip rotate and more for meshes.
Texture Creation and UV Mapping
This will explain the basics of setting up your textures, using UV mapping, and how to create your own textures using paint dot net for a free photo editor.
Culling and Performance
This tutorial will explain what I know about culling and performance, this is not my best area to explain how it works but I will do my best from the knowledge I do know.
Making a Basic Block Model for MCreator
I will guide you how to export your model and properly set up the display code in your .json file before you import it to MCreator.
Making a Basic Item Model for MCreator
I will guide you how to export your model and properly set up the display code in your .json file before you import it to MCreator.
Making a Basic Entity Model for MCreator
I will teach you what I have learned recently how to export a .java entity model for use in MCreator.
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