Hey NorthWest (and other forum members), saw your MCreator tutorials, and I was wondering with the 1.20.1 MCreator update, is there a way to do pitch up and pitch down for my plane mod using mouse controls (where the player looks)?
I tried using someone else's code on MCreator forums, but that didn't work. The plane still doesn't control for VY, and I don't know the math for that.
Here's the Forum procedure that I used.
Attempt to override motion vector of event/target entity to:
VX: 0-sin(direction/yaw in deg relative to source entity * PI / 180)
VZ: cos(direction/yaw in deg relative to source entity * PI / 180)
I don't get the math, but I tried using it anyway.